D:/Zythum/DinoKod/MapEditor/BrushView.h

00001 #pragma once
00002 
00003 class KLandModelObject;
00004 
00005 // Vue CBrushView
00006 
00007 class CBrushView : public CTreeView
00008 {
00009         DECLARE_DYNCREATE(CBrushView)
00010 
00011 protected:
00012         CBrushView();           // constructeur protégé utilisé par la création dynamique
00013         virtual ~CBrushView();
00014 
00015         void AddLandModel( HTREEITEM hFather, KLandModelObject* pLandModel, const char* pModelName );
00016 
00017 public:
00018         void    AddLandModelObject( KLandModelObject* pLandModel );
00019         void    Refresh();
00020 
00021 #ifdef _DEBUG
00022         virtual void AssertValid() const;
00023         virtual void Dump(CDumpContext& dc) const;
00024 #endif
00025 
00026 protected:
00027         DECLARE_MESSAGE_MAP()
00028 public:
00029         afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
00030         virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
00031 protected:
00032         virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
00033 };
00034 
00035 

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