D:/Zythum/DinoKod/Game/ServerPlayer.cpp

00001 #include "Server/Client.h"
00002 #include "Network/NetMsg.h"
00003 #include "Game/ServerPlayer.h"
00004 
00005 //---------------------------------------------------------------------------------------------------------------------
00006 KServerPlayer::KServerPlayer()
00007 : KPlayer()
00008 {
00009 }
00010 
00011 //---------------------------------------------------------------------------------------------------------------------
00012 KServerPlayer::~KServerPlayer()
00013 {
00014 }
00015 
00016 //---------------------------------------------------------------------------------------------------------------------
00017 void KServerPlayer::SetpClient( KClient* pClient )
00018 {
00019         m_pClient = pClient;
00020         m_pSocket = (KUDPSocket*)pClient->GetSocket();
00021 }

Generated on Sun Mar 25 20:02:11 2007 for Zythum Project by  doxygen 1.5.1-p1